AI Insights · Timothy · April 2024
Top 5 Boxing Games on iOS in Costa Rica: Q1 2024
In Q1 2024, the top 5 boxing games on iOS in Costa Rica showcased varied performance in downloads, revenue, and active users, with notable trends for each game.
In Q1 2024, the top 5 boxing games on iOS in Costa Rica exhibited different trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals the detailed performance of these apps.
WWE Mayhem experienced fluctuating weekly revenue, peaking at around $50 in the first week of January before dropping to lower values, with occasional small increases. Weekly downloads also showed variability, with a notable rise towards the end of March, reaching 31. Active users saw a significant increase from 14 in mid-March to 53 by the end of the quarter.
Boxing Star: Real Boxing Fight had modest weekly revenue, mostly staying below $10, with minor peaks in January and March. Weekly downloads were generally low but saw a spike to 18 in the last week of March.
I, The One - Fighting Games showed consistent weekly downloads, peaking at 36 in the first week of January and maintaining a steady flow throughout the quarter, with a slight drop in mid-February. Revenue peaked at $18 in late January and early February. Active users remained stable, ranging between 150 to 194 throughout the quarter.
Real Boxing 2 had a low but steady weekly revenue, with minor peaks in January and March. Weekly downloads were minimal until a significant increase to 48 in the last week of March. Active users were recorded at 53 in the final week of the quarter.
EA SPORTS™ UFC® 2 saw steady weekly downloads, with a notable increase to 59 in the final week of March. Revenue peaked at $11 in mid-March. Active users increased steadily, peaking at 140 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.